H (or Marder III H) is a rank II German tank destroyer with a battle rating of 3.0 (AB/RB/SB). The armour of the Marder is its biggest fault. This obvious advantage over the open Marder series encouraged the development of a new kind of tank destroyer from the Panzer 38(t) with better armour, which will eventually create the Jagdpanzer 38(t). Keep close to other tanks to prevent this in urban maps, and stay close to cover in other maps. The most suitable shells to deal with a Marder are HE, HEAT or Shrapnel shells. Despite that, the Marders continued to serve to the end of the war. Download: Manual; 0 of 0 File information. 21. chevron_left. Research the shells last, the stock shell offering the best post-penetration damage. See more ideas about german tanks, tank destroyer, military vehicles. The vulnerability to the crew due to lack of armour was its most pressing issue, with only a front shield plate at most 15 mm thick and side plates that can't enclose the crew. https://wiki.warthunder.com/index.php?title=Marder_III&oldid=87528, Ground vehicles with hull break mechanics. Your turning speed is also too poor to manoeuvre quickly enough in close combat. It has a better gun close-range wise and has better armour coverage, being curved to the sides, unlike the earlier Marder III. As it is in Germany's open - top tank destroyer line, it's calling card is its superb firepower; in fact, it has the most powerful gun for the battle rating 2.0 - 3.0 - 4.0 range - APCBC is almost always enough to penetrate and destroy any tank on the battlefield, and with APCR, it has the highest penetration of any tank for its battle rating range - even at battle rating 5.0 your gun will remain competitive. Check changelog in description for changes If you spot something that is missing or doesn\\'t look right, check back here to see if that tank optics was fixed, or comment below and request a fix. Using the tested design of the Panzer 38(t), the Marder III experienced a reliable mechanical history and has a gun that could take out most allied tanks in the war. As its production was underway, Germany already had a few self-propelled assault weapons being produced such as the StuG III that could have the same anti-tank capabilities, yet was fully-armoured, enclosing the crew in adequate armour. H predecessor, simply named as the Marder III mounted a rechambered 76.2 gun instead of a Pak 40. Use the horizontal range of the Marder III H as much as possible: it has excellent gun traverse for a turretless SPG. Puma and Marder in War Thunder Realistic Ground Battles … Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example: © 2010—2021 by Gaijin Entertainment. Belly armour (under the tank) is 15 mm thick. Home. H with the Pak 40 converted and produced. A flanking enemy, artillery strikes or CAS will be the greatest threats to the Marder III. Also, be careful when being targeted by Artillery; one close hit on your rear and you can be destroyed by shrapnel. German assault infantry gun on tank chassis 'Brummbär' ('Growler'). Being based on the Pz.38(t) chassis, forward turning abilities slow the tank down significantly and neutral turning leaves a lot to be desired. The game is based around combined arms battles on air, land, and sea with vehicles from the Spanish Civil War … Guest Sign-in to your account. Instead, focus on mobility upgrades and the Horizontal Drive modification. H. How do you play it? Modules related to mobility: Tracks, Suspension, Brake System, Filters, Engine, Transmission. Best vehicles and planes with video and explanation. Drama. It was introduced in Update 1.47 "Big Guns". You should identify and target in priority choke points, narrow passages and corridors of the map that the enemy will be forced to take. Aside from the front gun shield, there is no armoured encasement for the gunner and loader crew members. The Marder III should be played as a long range sniper, taking advantage of the APCBC shell's high penetration values, high gun accuracy and good mobility. Skins and camouflages for the Marder III from live.warthunder.com. War Thunder > General Discussions > Topic Details. ), and thus experienced German tankers should not have issues assimilating to the Marder's cannon. It was introduced in Update 1.43. It was introduced in Update 1.43. War Thunder > General Discussions > Topic Details. Cheddar Biscuits. This Japanese equivalent of the German Marder has almost reached the battlefields of War Thunder! It’s a more than symmetrical response to the Soviet BMP-1! Your limited gun traverse still allows you to monitor an area spanning 350 m at 1,000 m distance without having to reposition your hull. The Marder II Ausf.H was also rebuilt from damaged tanks at the Wehrmacht factory in Prilougi using cabins obtained from BMM. Home; For friends; Tools; Forum. Diorama War Thunder Soviet Army Military Armor Tiger Tank Tank Destroyer Ww2 Photos Military Modelling World Of Tanks. A machine gun on the hull was retained for anti-infantry purposes. The only mass-issued anti-tank was the 37 mm Pak 36 and the only mobile anti-tank system widely used was the Panzerjäger I with the Czech 47 mm anti-tank gun. All rights reserved. The Marder III Ausf. This makes it as very poor assault vehicles or tank substitutes as the open top could allow infantry to easily kill the crew from hidden areas, despite that, it is sometimes repurposed to this role to the chagrin of the crew. If you are alone, flanking a Marder III undetected remains your best chance to destroy it. BR (Battle Rating) 3.7 is ideal for playing with German tanks and airplanes in ‘Realistic Ground Battles’ of War Thunder, as it can only be moved up by a maximum of +1 to BR 4.7. The PaK40/3 auf Sfl.38 Ausf. Any tank will disable you with little effort in a close range encounter because of your weak armour. War Thunder CDK Camouflages ... Marder III, was however much more popular. M, featured a lower silhouette and a better-sloped armour and fighting compartment, despite only holding 27 rounds for the mounted Pak 40. In War Thunder, we’ve reserved a place at rank VI of the German research tree for the Begleitpanzer 57. To get Ammunition out of the turret, bring fewer shells, leaving the "turret" basically empty - 33 shells is more than enough. On the level of BR 4.7 there are then usually at most three enemy tanks of the US types M4A3E8 or Cobra King or British Churchill Mk VIII, which the German 7.5 cm tank guns cannot penetrate frontal. guns, German, US and Russian 37 mm and sometimes 50 mm guns, as well as most ammunition used by the KV-1 series of tanks. Use the high speed of the Marder to reach a comfortable shooting position and stay there- the poor traverse and turning speed is fatal against nearly all turreted vehicles, along with the very poor armour. Low structural strength makes the vehicle susceptible to serious damage, https://wiki.warthunder.com/index.php?title=Marder_III_H&oldid=87529, Ground vehicles with hull break mechanics, Gun shield empty (racks 1 & 2 emptied): 33, Armour that protects the crew from MG fire, but thin enough to allow normal AP rounds to over-penetrate, Fairly small tank destroyer can hide behind most obstacles, Excellent horizontal arc of 30°, that allows hiding easily the tank, Extremely high penetration that it often over penetrates most light tanks that it faces. Here we wanted to share with you new screenshots of Marder III with crew! For long range engagements, T-34s & M4s are the enemies most likely to bounce your shell if they are properly angling from a distance. This page was last edited on 29 December 2020, at 18:02. 26 minutes ago - Stona. Also, the stock shell is quite effective, so the Ml.Gr 38B HEAT shell and PzGr 40 APCR shell are not priorities for research either. A total of 613 Marder III Ausf.H tank destroyers were produced. This makes up-armoured models like the T-34E and T-34E STZ particularly dangerous as they can defeat the APCBC shell's sloped performance at even slight angles. The T-34E presents itself an enhanced side armour that can bounce shots while the T-34E STZ features enhanced front armour to bounce shots, so be sure to distinguish the two models for a better understanding on where to aim. Turret "cheeks" empty (racks 1 & 2 empty): 25, Right flank empty of shells (racks 1 to 5 empty): 12. The Ho-Ni III was the third of the Japanese ‘tank destroyers’, which Japan developed based on inspiration from the German tanks of this class. Marder III : War Thunder : Tank destroyer Marder III - Info. The vehicle is so lightly armoured that it is extremely vulnerable to artillery strikes, plane strafings, ramming attacks and light machine gun fire. Another fact to consider is that nearly all shells will over penetrate the "turret", with no damage, a crewman knocked out or 2. In June 2016 the German BR (battle rating) line 4.3 seemed extremely attractive after the introduction of the ‘Uhu’ night fighter (Eagle owl) and the captured tank KV-2 (both premium vehicles), in addition to the still existing ‘Dicke Max’ and the Bf 109 G-2.But once the author has fought 130 battles in War Thunder with it, however, had to be found out that 112 battles (86 … The Marder III H is a step above the basic Marder III. Wehraboos rejoice! Smoke grenade and Crew Replenishment, to increase your survivability. Being a modified Pz.38(t) tank, it is one of the more mobile of the German tanks - nearly matching some Russian tanks. Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example: Paste links to sources and external resources, such as: © 2010—2021 by Gaijin Entertainment. TypicalBipedalMammal. From War Thunder Wiki. Enemy tanks only have this privilege because of poor positioning of the Marder, or because of a highly exploited breakthrough of allied defences. But it is difficult because the Marder positions itself very far from the frontline. The Marder III Ausf. Marder I. Content. I sent a bug report but it was closed without answer. 4,863. The Marder also has surprisingly poor manoeuvrability for a small tank destroyer. It still should not be relied on heavily, but if angled correctly it can be used to deflect British 2 pdr. The Marder III H is a step above the basic Marder III. The Marder III is a rank II German tank destroyer Since the Marder can be hullbroken in one hit, the Parts modification is not as important. Relatively good HE filler in APCBC rounds, Capable of penetrating all tanks frontally at its BR range (1.7-3.7), High capacity spotting machine gun in the hull, Tall profile, hindering concealment ability, Very prone to falling over due to height, especially for newer players with low amounts of invested crew points towards driver, Open top vehicle, gunner and loader can be easily machine-gunned, Will struggle against heavily sloped armour due to penetration drop-off with increasing angle-of-attack. Most of them were used on the Eastern Front. M, featured a lower silhouette and a better-sloped armour and fighting compartment, despite only holding 27 rounds for the mounted Pak 40. ... XF5F-1 Skyrocket, XP-50, F4F-3 Wildcat, F4F-4 Wildcat, F4U-1A Corsair, F4U-1B Corsair, F4U-1C Corsair, F6F-3 Hellcat, F8F-1 Bearcat, F8F-1B Bearcat, F9F-2 Panther, F9F-5 … Drama. This tank destroyer can be penetrated easily; it has next to no armour at its battle rating.